Patch 1.1: Long Overdue Optimizations


Changelog:

  • File sizes decreased by 69% (Windows) and 77% (Linux)
  • Improved performance for players with slow GPUs
  • Slightly shorter loading times
  • Slightly increased the volume of footsteps
  • Fixed a typo in the credits

Some third-party assets used by the game come with huge textures with resolutions up to 4K. I downscaled all of them to 512 x 512. Given the scale of the game, you don't see a difference. Additionally, I generated LODs for a handful of static meshes that came without, although their impact is comparatively small. File size reduction was the priority here to encourage more downloads.

Files

EVAC_Win64.zip 276 MB
Sep 11, 2023
EVAC_Linux.zip 179 MB
Sep 11, 2023

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